EleTek2 - the new revolutionary 3D-engine
Real-time rendering which fully functions whether you have a 286SX 25MHz with 1KB
VRAM graphics card an 128KB RAM or a Pentium 4 2GHz with GeForce 3 128 DDR-RAM and 2GB
DDR-RAM. You don't have to upgrade your PC ever again!
Full support for Tera-Texel-Shading, bilinear/trilinear-mip-mapping, 8-tap
anisotropic, bump-mapping, full-scene anti-aliasing, and much much more (after all, we do
have a limited web-space only).
Full support for DirectX and OpenGL.
Burn a CD, run disk defragmenter, scandisk, 3D Studio MAX, Ghost or Photoshop at the
same time as you play a EleTek2-powered game without any loss of quality or
(Hell, you don't even need a graphics card. Just flash your BIOS with our
developed by Infinity Ltd.
Introducing the TrunkTek deformable mesh technology. This allows models to deform,
even change in real-time! Yes, it's true. Of course, this technique is a heavy hit on your
computer's performance but you won't have time to worry, since you'll be busy putting out
fires on your motherboard due to the trilinear, multitextured volumetric-lightened and
bump-mapped textures featured on the TrunkTek modified model-meshes
EleTek2 is specially developed for VR, and performs very well in racing,
first- and third-person games and can even render platform games. In other words, this
engine is the 3D render equivilent of a Swiss Army Knife.